GameHouse Partners Blog

In this weeks App Marketing Conversations: Ryan Morel of GameHouse, Ian Sefferman of MobileDevHQ and Robi Ganguly of Apptentive have a follow up discussion about how Amazon can disrupt the smart phone market with a unique business model; as well as declines in the tablet market.

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Mobile app marketing is hard and as the app market has become extremely crowded it is harder than ever for developers to find app promotion tactics that help their apps stand out. If you have a massive mobile app marketing budget, you can buy downloads, but not everyone has this option and even if you do have a decent app marketing budget, merely buying downloads doesn’t ensure revenue, let alone profitability.

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App reviews are the Holy Grail of app PR, with many app developers clamoring to get their apps favorably mentioned by leading app reviewers and tech blogs. Many developers think that the value of app reviews is getting end-users to know about your game – and while this may be true to a limited extent, this is not the main reason that developers should care about getting people in the media to review their apps.

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One of the simplest (but most important) aspects of app marketing is choosing an app title. The app title is often the first thing that people see when trying to decide whether or not to download your app – and your app title also affects how frequently people will choose to use your app once it’s on their mobile devices.

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For many app developers, using PR to drive app downloads for their mobile games & apps is almost an afterthought. Most app developers send out a single press release on the launch date of the app, and hope for the best.

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As app stores rapidly approach the million app mark, one of the most important things that game developers & publishers can do to help their games succeed is something that seems simple, but has an enormous impact – choosing the right name.

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Sometimes what separates the “good” apps from the “great” apps is how their developers use customer feedback to improve over time. If you’re not tracking customer feedback and responding to it in meaningful ways, you’re missing out not only on a chance to improve relationships with your customers and community, but also to integrate this feedback into the ongoing improvement of your apps.

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App developers are finding it to be more competitive and complex than ever before to attract users. User acquisition is getting increasingly expensive, and Apple recently changed it App Store ranking algorithm to incorporate ratings and retention. As a result, not only is it harder to find new users, it’s even more important for app developers (of all sizes) to retain them.

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In this weeks App Marketing Conversations, Ryan Morel of GameHouse, Ian Sefferman of MobileDevHQ, and Robi Ganguly of Apptentive discuss a recent Flurry report about the increase in number of apps developed outside the US. As the app ecosystem becomes more global, are we finally reaching the point where developers can publish regionally specific content outside the US?

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In this weeks Apps Marketing Conversations: Ryan Morel of GameHouse, Robi Ganguly of Apptentive and Ian Sefferman of MobileDevHQ discuss Candy Crush’ continued run atop the app store charts and Plants vs. Zombies 2 making a successful transition to free to play.

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