In this weeks App Marketing Conversations: Ryan Morel of GameHouse, Ian Sefferman of MobileDevHQ, and Robi Ganguly of Apptentive discuss the new iPhones, specifically the M7 chip and the opportunities it creates for app developers and marketers. Watch the video here, or read the transcript below. Read full post →
GameHouse Partners Blog
As we discussed in Part 1 of this series, one of the best ways for app developers to “level the playing field” and stand out in a crowded app marketplace is to build their own audience of fans and followers by using social media. Read full post →
App developers do not have to rely solely on in-app advertising and other mobile advertising to build an audience and drive demand for their apps – there are also many cost-effective (or even free) options to use social media to make apps more successful. Read full post →
5 Ways to Get Feedback on Your Mobile App
by GameHouse
Sometimes what separates the “good” apps from the “great” apps is how their developers use customer feedback to improve over time. If you’re not tracking customer feedback and responding to it in meaningful ways, you’re missing out not only on a chance to improve relationships with your customers and community, but also to integrate this feedback into the ongoing improvement of your apps. Read full post →
How to Increase User Retention in Your Mobile App
by GameHouse
App developers are finding it to be more competitive and complex than ever before to attract users. User acquisition is getting increasingly expensive, and Apple recently changed it App Store ranking algorithm to incorporate ratings and retention. As a result, not only is it harder to find new users, it’s even more important for app developers (of all sizes) to retain them. Read full post →
In this weeks App Marketing Conversations, Ryan Morel of GameHouse, Ian Sefferman of MobileDevHQ, and Robi Ganguly of Apptentive discuss a recent Flurry report about the increase in number of apps developed outside the US. As the app ecosystem becomes more global, are we finally reaching the point where developers can publish regionally specific content outside the US? Read full post →
Game Industry News Feeds You Should be Reading
by Keela Robison
The app & game industry moves quickly, with thousands of new mobile games releasing every year, and new tools and trends disrupting conventional wisdom every six months. Although somewhat daunting, it’s important for app marketers, developers and game designers to keep up with the key news in the industry. Read full post →
App Marketing Toolkit: Google Alerts
by GameHouse
As a game or app developer, you no doubt get inundated by the dozens (seemingly hundreds) of app marketing services & SDK providers promising you tools to improve your app monetization, analytics, app promotion and every other service you may possibly need – at a cost, of course. Read full post →
App Marketing Conversations: Candy Crush Is…Crushing It. PvZ2 Makes Successful Transition to F2P
by GameHouse
In this weeks Apps Marketing Conversations: Ryan Morel of GameHouse, Robi Ganguly of Apptentive and Ian Sefferman of MobileDevHQ discuss Candy Crush’ continued run atop the app store charts and Plants vs. Zombies 2 making a successful transition to free to play. Read full post →
As we discussed in part 1 of this article, writing a mobile app description is one of the most important ways to promote your mobile app to users. Your mobile app description is going to be most people’s first impression of your app – and even if people have read about your app somewhere else, your app description needs to quickly and concisely remind them of why they should want to download it. Read full post →